In my recent blog post focusing on computer games and interactive fiction for storytelling I mentioned Alice Jam 150, which is an online game development competition open for anyone to enter.
This year is the 150th anniversary of the publication of Alice in Wonderland, so with my part time game-maker and full-time librarian hats on I thought it would be a fun idea to set up this computer/video-game jam based around an Alice in Wonderland theme.
It has it’s own page on the Game Jolt site, called Alice Jam 150, and runs from 11.59pm, 26th June 2015 for a week until midnight on 3rd July.
The rules of the game jam are:
- Base your game on the Alice in Wonderland book or characters
- Include the mystery theme (this will be announced at the beginning of the jam)
- Create the game within the jam period, including any graphics and audio
- Entries can be from individuals or teams
- Upload your game to Game Jolt and tag it with #alicejam150
I wanted to keep the rules simple and open to encourage as many entries as possible, and it’s open to anyone at all who wants to create a game. Your Alice Jam 150 game can be created using any software and if you’re on Game Jolt you can link to it using the hashtag #alicejam150 when you upload your game to the site.
Even if you’re not on Game Jolt and want to get involved, you can by adding a link to any game you create in the comments section of this blog post, and/or tweet it with the hashtag #AliceJam150.
Even if you’ve never made a game before and aren’t a programmer there are a few free tools here that you can use that don’t require you to be a programmer.
I’m also very pleased that the creators of Pocket Code are getting behind this game jam, especially as I’m a big fan of Pocket Code. Pocket Code users can now turn their programs into Android apps, making it easier for them to get involved.
There aren’t any prizes for entering the game jam, but hopefully people will like the idea of taking the original Alice in Wonderland story/characters and turning them into something new, engaging, original and fun.